1 Hive Hacker Club is an experiment.
3 Making the logo for http://hivehacker.club
5 convert input.jpg -crop 127x135+0+5 bee.jpg
6 jp2a bee.jpg --chars=" hive"
7 eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
8 eeeeeeeeeeeviveeeeeeeeeeeeeevvvveeeeeeeeeee
9 eeeeeeeeeei heeeeeeeeeeeevh veeeeeeeeee
10 eeeeeeeeeevihhhveeevvvvvveeihhhieeeeeeeeeee
11 eeeeeeeeeeeeeevhhh hhhveeeeeeeeeeeeee
12 eeeeeeeeeeeeeevh ieeeeeeeeeeeeee
13 eeeeeeeeeeeeevh ieeeeeeeeeeeee
14 eeeeeeeeeeihhhhiiiih hiiiihh hiveeeeeeeee
15 eeeeeeevi hiveeeeeeeh veeeeeevih hieeeeeee
16 eeeeevh hieeeeeeeeev ieeeeeeeeevh ieeeee
17 eeevh hveeeeeeeeeeeh hveeeeeeeeeevi hveee
18 eevhhveeeeeeeeeeevh hveeeeeeeeeeevh iee
19 ei hveeeeeeeeeeei iveeeeeeeeeeei he
20 v veeeeeeeeeevh hveeeeeei iveeeeeeeeeeh i
21 i heeeeeeeevih hiiivvvviih iveeeeeeeei h
22 v hveeevvih hivveeevh i
23 evh hhivh hihh hhih iiih hie
24 eeeevvveeeeevh ieeeeeveeeeei veeeeeevveeee
25 eeeeeeeeeeeeeeih ivveeeevih iveeeeeeeeeeeee
26 eeeeeeeeeeeeeeeevih hhiveeeeeeeeeeeeeee
27 eeeeeeeeeeeeeeeeeeevh ieeeeeeeeeeeeeeeeeee
28 eeeeeeeeeeeeeeeeeeeevhveeeeeeeeeeeeeeeeeeee
29 eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
33 - https://www.piskelapp.com https://github.com/piskelapp/piskel
37 - https://www.emanueleferonato.com/2017/07/08/the-basics-behind-jumping-on-enemies-feature-explained-with-phaser-and-arcade-physics/